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Slapstick Studios | © 2008

  • Slapstick Studios
    Boss CH-1 Pedal

    Slapstick Studios

     

    A study in lighting and rendering in Maya with a scan data model retopologized and rendered in Arnold.
  • Slapstick Studios
    Lotus Renault R31

    Slapstick Studios

     

    A study in Unreal 5 on a cinematic camera sequence experimenting with materials, lighting and rendering.
  • Slapstick Studios
    Fortnite Remix The Final

    Magnopus

     

    I was Lead animator on this festival and set up the Maya character rigs using assets from Fortnite and a metaHuman facial animation pipeline. I helped animated some shots and supported the animation team.
  • Slapstick Studios
    Fornite Karol G Festival

    Magnopus

     

    I was Lead animator on this festival and set up the Maya character rigs using assets from Fortnite and a metaHuman facial animation pipeline. I helped animated some shots and supported the animation team.
  • Slapstick Studios
    Metallica Fuel, Fire, Furry

    Magnopus

     

    I was Lead animator on this festival and set up the Maya rigs using assets from Fortnite and a metaHuman facial animation pipeline. I helped animated some shots and supported the animation team.
  • Slapstick Studios
    No Way Up

    Dimension Studio

     

    Animated the plane for the motion capture shoot, working in Maya and Unreal for realtime set direction.
  • Slapstick Studios
    Eva Herzigova's metaHuman

    Dimension Studio

     

    Animated Eva Herzigova's metaHuman to create her own avatar. Posed and lit and animated it in Unreal with mocap to render from sequencer.
  • Slapstick Studios
    NARS Avatars

    Dimension Studio

     

    Created facial animaton and assembled and cleaned up body mocap for all of the avatars. Created a workflow and imported into Unreal to render from sequencer.
  • Slapstick Studios
    Jean Paul Gaultier

    Dimension Studio

     

    Key frame animation and mocap. Created facial animaton and assembled and cleaned up all of the avatars. Created a workflow and imported into Unreal to render from sequencer.
  • Slapstick Studios
    Sky Cricket

    Dimension Studio

     

    Created facial animaton and assembled and cleaned up body mocap from the real players. Created a workflow and imported into Unreal and Unity to work on television and on the Sky Cricket app.
  • Slapstick Studios
    Gods Will Fall

    Clever Beans

     

    Animated and did some rigging and skinning on the characters for the game.
  • Slapstick Studios
    Marco Polo

    Flix Facilities

     

    Worked on this kids educational app on a variety of characters and subjects. I also helped with rig fixes and props.
  • Slapstick Studios
    Harold Heart

    Flipbook Studios

     

    Worked on the Heart character and the diabeties character for this Valentines special.
  • Slapstick Studios
    Sonic

    Fox Cub Games

     

    Worked on the 3D assets to convert this 2D game into a 3D game. Helped with rigging and animating.
  • Slapstick Studios
    Character Rigging

    Eon Reality

     

    Custom Rigs created for game engines using joints and no blend shapes to allow for deformation.
  • Slapstick Studios
    The Order 1886

    Cubic Motion

     

    Worked on the facial animation with Cubic Motion cleaning up motion capture.
  • Slapstick Studios
    You Just Can't

    Slapstick Studios

     

    Study of character animation produced to an audio clip from the 11 second club.
  • Slapstick Studios
    The Key

    Mew Lab

     

    Worked with Mew Lab on this 2D festival animation created with the help of the town of Watford.
  • Slapstick Studios
    The Troll And I

    MI Productions

     

    Cinematic trailer for the new PS1 game The Troll & I. Worked with MI Productions as an animator on the characters.
  • Slapstick Studios
    Call of Duty

    Cubic Motion

     

    Worked on the facial animation with Cubic Motion cleaning up motion capture.
  • Slapstick Studios
    Simply Warmer - Dexter

    Milky Tea

     

    A TV advert for Simply Warmer, contracted by Milky Tea. I animated all the characters along with some rigging and modelling.
  • Slapstick Studios
    Turkish Airlines

    Kilogramme Animation Studios

     

    Animated the 3D character and ball in Maya for a Turkish Airlines advert.
  • Slapstick Studios
    Ike & The Butterfly

    Escape Studios

     

    Study of character animation using an Aardman rig produced at the renowed Escape Studios in London.
  • Slapstick Studios
    London Museum Exhibition

    Stonesoup VFX

     

    London Museum Exhibition animation explaining the different working parts of a cannon.
  • Slapstick Studios
    Ben & Jerry's

    Kilogramme

     

    Ben & Jerry's One Sweet World campaign. I animated a series of back to back shots for this advertisement.
  • Slapstick Studios
    House of European History

    Stonesoup VFX

     

    Tablet tutorial for the House of European History museum.
  • Slapstick Studios
    Until Dawn

    Cubic Motion

     

    Worked on the facial animation with Cubic Motion cleaning up motion capture.
  • Slapstick Studios
    MMA Federation

    360 Studios

     

    Animated menu idles and combat moves for the production of the mobile and tablet game. I rigged the facial system for all expressions and skinned the bone rig to produce blend shapes.
  • Slapstick Studios
    Racing Car

    Slapstick Studios

     

    Animation test with a car rig. Understanding the basics of speed, skidding and weight transfer around corners.
  • Slapstick Studios
    Homefront The Revolution

    Cubic Motion

     

    Worked on the facial animation with Cubic Motion cleaning up motion capture.
  • Slapstick Studios
    Hells Host

    Bad-Eye-Deers Productions

     

    3D and 2D animation combined to produce an animated series. Modeled, rigged, textured and animated the 3D Train and track to be rendered and composited in After Effects with the 2D.
  • Slapstick Studios
    Coming Soon...

    Slapstick Studios

     

    Personal Project 'The Fairy & The Fly' currently in production.
  • Slapstick Studios
    Stop Motion

    Slapstick Studios

     

    Study of stop motion animation produced for Amersham Collage.
  • Slapstick Studios
    5 Star Wrestling

    Serious Parody

     

    Animated moves and taunts on 5 Star Wrestling a PS3 game. Worked for almost 2 years on an extensive amount of wrestling moves and taunts.
  • Slapstick Studios
    Ball & Pin

    Slapstick Studios

     

    Study of character animation produced to show squash and stretch.
  • Slapstick Studios
    What's next?

    Who knows?

     

    More work will be added once it is released.